Falchion

Blessings, Prayers, & Miracles

To cast a blessing, prayer, or miracle, there are two steps:

  1. Commune with the Divine
  2. Cast Prayer Dice

1-Commune with the Divine

The base DR for a blessing, prayer, or miracle is always 13 + [DICE].

To commune with the divine for a blessing, prayer, or miracle:

Advantage/Disadvantage

2-Cast prayer dice:

Prayer Dice

Each prayer, blessing, or miracle uses prayer dice in some way to determine how powerful it is.

Religious Codes, Conduct, & Commandments

All religions and cults have various codes that they must follow in order to remain in their chosen deity's favor. By adhering to these, a practitioner can see the favor of their deity shine upon them (the difficulty of the check lowers).

However, if a practitioner indulges in activities that go against the teachings of their order and deity, their prayers may go unanswered (the difficulty of the check increases).

Each time a practitioner gains favor with their deity, the difficulty is lowered by -2 to a maximum of 8.

Each time a practitioner goes against their deity, the difficult is increased by +2 to a maximum of 26.

If the practitioner reaches a difficulty of 26, they become an Apostate, having two options before them:

Starting Blessings, Prayers, and Miracles.

A starting Zealot begins the game with a number of Blessings, Prayers, or Miracles equal to their SPR modifier (minimum of 1).