Falchion

Core Terms & Mechanics

Dice & Cards

The game uses standard polyhedral TTRPG dice of the following sizes: d20, d12, d10, d8, d6, d4.

The game also uses a standard deck of 52 playing cards plus Jokers:

Drifters

Drifters are the characters that players control through the course of the game. Each drifter has their own statistics that help define who they are and what they are capable of.

The Fateweaver

The Fateweaver is the player that controls all other characters in the game and the game world itself. They are an objective arbiter of the rules of the game. They have the last say when a question of the rules comes up.

Statistics & Difficulty Rating

Statistics (Stats) represent the various physical and mental aspects of a character. There are 6 in total:

The Difficulty Rating (DR) of any task is equal to it's associated stat.

Stat Checks

A Stat Check [STAT] may be asked by the Fateweaver if an action has the potential of failure:

A stat check is made by rolling a d20 and comparing the result to the DR of the Stat.

Usage Die

When a Usage Die (ud) is cast, if the result is a 1-2, then the die decreases in size to the next smallest die:

Grit Die

A special Usage Die that starts as a d8.

When a drifter uses a kin/trade ability or a gambit, they cast their Grit Die.

Reaction Checks, Morale Checks, & Prayer Checks

Two cards are drawn and totaled, the sum then compared to their respective charts or number depending on the check being made:

Reaction Check

Morale Check

Commune with the Divine