Falchion

The Thirteenfold Covenant - "The Church of Pain and Sorrow"

Followers of The Thirteenfold Covenant follow the teachings of 13 Divine Saints, whose holy suffering lead to divine paradise.

Details

Captial: Golgavast

Practitioners: Thrice-Vowed, Dolorites, Penitents, Keepers of the Thirteenfold Way
Outsiders Call Them: Thrice-Sworn, Pain-Takers, Grievers, Thorn-Kissers
Holy Texts: The Codex Cruentus - "The Book of Bloody Suffering"

The Thirteen Divine Saints

Astreva the Blood-Tide

Domain: Blood and Renewal

Adhesive Blood

Turn spilled blood into binding chains, ceasing weapons to a creature's open wound.
Duration: [DICE] rounds
Range: Touch
Pull Weapon Free: [STR]

Aqueous Orb

Blood remembers its structure, pooling together in a large sanguine orb that rolls along the ground.
Duration: [DICE] rounds
Range: 60’
Size: 10’ diameter.
Concentration: Must not be interrupted in order to move the orb.
Movement: 30’ per round in a direction of the caster’s choosing.

Avoid: [AGI] or be caught within.

Blood Tentacles

Smear penitent blood of suffering upon a creature, letting their veins become weapons.
Duration: [DICE] minutes
Range: Touch
Tentacles: [DICE] 15’ long vein-tentacles burst forth.

Heal: Tentacles are destroyed on successful hit, healing the creature the amount of damage dealt.

Cure Mutation

Restore the sanctity of form, releasing a creature of [DICE] random mutations.
Range: Touch

Cindrel of the Verdant Abyss

Domain: Life and Death
Blessings, Prayers, and Miracles:

Blight

Cause the decay of nature, seeing planters wither and die.
Range: Touch
Radius: [DICE] x 10' from location sorcery was cast.
Damage: [SUM] Necrotic to plants.

Cure Wounds

Mend the flesh of mortals, sinew stitching itself together, bestowing [SUM] HP.
Range: Touch

Fester

The unbeliever must roll 1d20 when affected by magical or alchemical healing, gaining no relief if the result is less than [SUM]
Duration: 1 hour
Range: 30’
Permanent: The dice can be locked to make the effect permanent.

Resurrection

Guide a soul back from the brink to experience yet more glorious suffering of this world.
Range: Touch
Timeframe: Must have died within [DICE] x 10 minutes.
HP: Resurrect with 1 HP.
Critical Wounds: Does not affect any critical wounds.
Negative Levels: If creatures HD is greater than [DICE], they permanently suffer negative levels equal to the difference.

Dravulon the Howling Maw

Domain: Destruction and Fear

Aura of Doom

Let all who see you despair, forcing them to make an immediate morale check at Disadvantage.
Duration: [DLOW] rounds
Range: Touch
Radius: 15’

Black Tentacles

Divine fear bursts from the ground, grasping enemies of the Covenant.
Duration: [HIGH] Rounds
Range: 60’
Area: 5’ x 5’ square per [DICE]
Snare: [AGI] or become ensnared and cannot move.

Cacophony

Beautiful cries of penitent suffering drown out all attempts at speech and hearing.
Duration: [DICE] x 2 Rounds
Range: 120’
Area: [DICE] x 10’
Deafening: Mages/Zealots disadvantage on [WIT]/[SPR] for sorceries/prayers.

Finger of Death

The Maw points, and the soul shatters, instantly taking [SUM] x 5 damage, or [SUM] on a successful [SPR].
Range: 15’

Fendralis the Ever-Dying

Domain: Suffering and Endurance

Agony

The target experiences sacred pain that brings transcendence, missing their turn due to their rapture.
Duration: [DICE] Rounds

Range: Within Sight

Absorb Toxicity

Endure corruption, toxins, and poisons that would kill others, passing on the glorious malady to another through simple touch.
Duration: [DICE] hours
Range: Touch

Death Knell

Grant peace through the end of agony of a creature with HP greater than or equal to [DICE], transferring [DICE] HP to another.
Duration: [DICE] rounds
Range: 60’/Touch

False Life

Grant [SUM] temporary HP for the duration, with the benefactor suffering as undead as long as the HP remains.
Duration: [DICE] minutes
Range: Touch

Malveta the Grinning Ash

Domain: Change and Chaos
Blessings, Prayers, and Miracles:

Mirothas the Iron Shroud

Domain: Conviction and Willpower

Ostregis the Rusted Blade

Domain: Justice and Sacrifice
Blessings, Prayers, and Miracles:

Selvora the Glass-Eyed

Domain: Insight and Clarity

Solmara the Weeping Veil

Domain: Sorrow and Insight
Blessings, Prayers, and Miracles:

Tzeryn the Hollow-Wombed

Domain: Emptiness and Transformation
Blessings, Prayers, and Miracles:

Varkoslav the Thorn-Wreathed

Domain: Pain and Revelation
Blessings, Prayers, and Miracles:

Veyrnos the Flayed Sentinel

Domain: Protection and Vigilance

Zorvask the Silent Pyre

Domain: Oblivion and Purification